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Deathclaw Hunter Armor

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Credit: AbeLincoln55 for the original armor for Fallout 4. DOOMBASED for the enhanced Deathclaw textures. Both authors have open perms as of posting this. SunJeong for converting meshes and textures from Fallout 4 to Skyrim Special Edition. Additional claws, horns, and tail accessories by SunJeong using assets from Bethesda's Fallout 4.


Features:

  1. Heavy armor and light armor mesh variants.

  2. 6 recolors (Original, Albino, Alpha, Glowing, Matriarch, and Savage). Recolors are based off of the different Deathclaw species in Fallout 4.

  3. Modular armor parts.

  4. Balanced. Heavy variant resembles Dragonplate. Light variant resembles DragonScale. This applies to armor stats and crafting recipes.

  5. Additional accessories not found in the FO4 version. This includes horns, tail, and claws.

  6. Gauntlets/claws increases unarmed damage.

  7. Tail has HDT-SMP physics for modest swaying movement.





 

Requirements: Bodyslide and Outfit Studio XP32 Maximum Skeleton Special Edition

HDT-SMP or CBPC

Choose One Body: CBBE

CBBE 3BAv2 BHUNP


BodySlide: Please build the outfit under the name "Deathclaw Hunter".


Obtain: Craft in smithing bench. Heavy version requires Dragonplate resources and perk. Light version requires Dragonscale resources and perk.

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